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Project Overview
I developed an automated 3D apparel animation pipeline that transforms custom T-shirt designs into professional social media content in under 5 minutes. Using Daz 3D's Genesis 9 avatar, I created a realistic walk cycle, then simulated and tailored the garment in Marvelous Designer with precise physics settings to prevent clipping. In Blender, I built an efficient rendering system with pre-configured lighting, materials, and camera rigs that automatically adapt to different designs while maintaining consistent quality. The pipeline handles complete asset integration - from OBJ geometry to Alembic animations and UV textures - enabling quick swaps of colors, patterns, and graphics without manual reconfiguration. Future development will expand the system to female avatars and other items of clothing.
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Project Overview
Project Overview
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Character Rigging and Animation
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Character Rigging and Animation
Character Rigging and Animation
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Cloth Simulation in Marvelous Designer
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Cloth Simulation in Marvelous Designer
Cloth Simulation in Marvelous Designer









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3D Rendering Pipeline in Blender
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3D Rendering Pipeline in Blender
3D Rendering Pipeline in Blender
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Customization and Automation
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Customization and Automation
Customization and Automation
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Simulation and Physics Optimization
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Simulation and Physics Optimization
Simulation and Physics Optimization









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Rendering and Lighting Techniques
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Rendering and Lighting Techniques
Rendering and Lighting Techniques
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Pipeline Integration and File Management
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Pipeline Integration and File Management
Pipeline Integration and File Management
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Problem Solving and Debugging
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Problem Solving and Debugging
Problem Solving and Debugging
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Technical Achievements
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Technical Achievements
Technical Achievements
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Next Steps
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Next Steps
Next Steps